Two worlds
One Melody

A Composer’s Unexpected Challenge

Two worlds
One Melody

A Composer’s Unexpected Challenge

Two worlds
One Melody

A Composer’s Unexpected Challenge

With Unlicensed and Synthesized both out this week, I can now talk about an unusual challenge I was posed…


Barn, when scoring games have you ever written two cues using the same melody for different levels?

Sure,” I said. “What are you thinking?

I have an idea, one sequence showing a tender moment from her perspective - orchestral. And the other from his, this time in synths.

So naturally I replied:

How about we push it further. European 18th century classical and full blown 80s synthwave?

Perfect!

This, I thought, would be easy. I’ve created action versions, underwater versions, eerie moonlit-forest versions of cues. That’s familiar territory.


I was wrong….



The Classical Cue: A Joy to Build


This was pure fun, leaning into my classical training:

  • String, timpani, soft horns

  • A–B–C–A structure built on a variation of the cycle of fifths

  • Introduce a violin-led theme ending on a warm major chord

  • And yes… a dash of marimba, simply because…

  • No harpsichord. You’re welcome.

That track came together like a dream.

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The Synth Cue: Not So Simple


The synth track, however, refused to click.

I'm playing the same notes and rhythm, why doesn't it sound right? Maybe it's the tools. Using software versions of hardware synths, was that the issue? I was working with Ian who reminded me: modern software is insanely accurate and far more practical than hardware (which he also has). He was right.

What else could it be?

By version three, light bulb moment:
“Same notes, different sounds” is not how synthwave works.

Classical music thrives on harmonic movement. Synthwave thrives on repetition, texture, and slow-burn development. So I rebuilt the cue from scratch.

I dove back into the expressive synth world I grew up loving — Jarre, Vangelis, Kraftwerk — and rebuilt everything from fundamentals:


  • Custom patches from raw waveform oscillators

  • FX fully controllable in real time

  • Slower development, more atmosphere, more space

    From there, it became all production craft:

LFOs tweaked, delays timed, side-chain and parallel compression applied, filters resonated, Linn drums tuned, reverbs gated, tapes saturated etc. The full synthwave toolkit.


This sounded much better….

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What I learned

- The squarest peg into the roundest hole requires a different approach, re-orchestrating doesn't work.
- The notes played, the sounds used, the tempo, the key, production techniques, the mix
- Don't be afraid to change everything (almost!)
- I learned from updating MediEvil, what matters most is melody. That's what folks hum.

I was holding my breath waiting to hear what the director thought.



He loved it.


Phew!

Thanks for reading.

© 2025 Andrewbas Music Ltd.

© 2025 Andrewbas Music Ltd.

© 2025 Andrewbas Music Ltd.