Scoring Two Worlds With One Melody:

A Composer’s Unexpected Challenge

Scoring Two Worlds With One Melody:

A Composer’s Unexpected Challenge

Scoring Two Worlds With One Melody:

A Composer’s Unexpected Challenge

With Unlicensed and Synthesized both out this week, I can finally talk about a musical conundrum that hit during production. One that turned into a perfect example of creative problem-solving for clients.


The director asked:

Barn, when scoring games have you ever written two cues using the same melody for totally different areas?

Sure,” I said. “What are you thinking?

A 90-second sequence showing a moment from two perspectives—his and hers. One orchestral, one synth-led.

So naturally I replied:

How about we push it further. 18th century European classical and full blown 80s synthwave?

Perfect!

I thought it would be easy. I’ve created action versions, underwater versions, eerie moonlit-forest versions of cues. That’s familiar territory.

I was wrong….

The Classical Cue: A Joy to Build

This part was pure fun—leaning into my classical training:

  • String section, timpani, soft horns

  • An A–B–C–A structure built on a variation of the cycle of fifths

  • Developed a violin-led theme and end on a warm major chord

  • And yes… a dash of marimba, simply because it sounded wonderful

  • No harpsichord. You’re welcome.

That track came together like a dream.

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The Synth Cue: Not So Simple

The synth track, however, refused to click.

I blamed the tools at first—was using software-modelled synths the issue? I was working with Ian who reminded me: modern software is insanely accurate and far more practical than hardware (which he also has). He was right.

By version three I realised the real problem:
“Same notes, different sounds” is not how synthwave works.

Classical music thrives on harmonic movement. Synthwave thrives on repetition, texture, and slow-burn development. So I rebuilt the cue from scratch.

I dove back into the expressive synth world I grew up loving — Jarre, Vangelis, Kraftwerk — and rebuilt everything from fundamentals:


  • Custom patches from raw waveform oscillators

  • FX fully controllable in real time

  • Slower development, more atmosphere, more space

  • From there, it became all production craft:

LFO tweaks, timed delays, side-chain and parallel compression, resonant filters, tuned Linn drums, gated reverbs, tape saturation—the full synthwave toolkit.

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Conclusion

It came out well, it ticked so many boxes I hadn't realised needed ticking.
It ticked two of my boxes; learn a new skill & improve the craft.

I was holding my breath waiting to hear what the director thought.

He loved it.

Job done.

© 2025 Andrewbas Music Ltd.

© 2025 Andrewbas Music Ltd.

© 2025 Andrewbas Music Ltd.